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Issue 1: Salt and Pepper |
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DATE RELEASED: |
August, 1996 |
NO. OF PAGES: |
3 (17 panels) |
What was originally a Windows background, issue one welcomes us to the world of D&S. The title can be interpreted as either a comparison of Dank and Scud's contrasting personalities, or another Earth artifact that Scud was reminising about whilst enjoying his Shambler meat... |
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Issue 2: Water Sports |
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DATE RELEASED: |
October, 1996 |
NO. OF PAGES: |
5 (35 panels) |
In this issue we find Dank and Scud enjoying a bit of R&R, only to be disturbed by the usual assortment of Quaklings. After fighting, escaping, swimming, and more fighting, they encounter someone from the past, wielding a very big gun. |
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Issue 3: Marine Corpse |
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DATE RELEASED: |
January, 1997 |
NO. OF PAGES: |
8 (62 panels) |
Dank and Scud follow the mysterious green guy with the big gun, and learn about his history. Scud wants a gun like his, so they both head off to his home world, in search of the Holy BFG. Upon returning, they discover something terrible... |
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Issue 4: Pretty Head Machine |
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DATE RELEASED: |
July, 1997 |
NO. OF PAGES: |
7 (65 panels) |
While pursuing the mysterious cult leader known only as "The Prophet", Scud presses one button too many when he and Dank encounter a strange looking machine. |
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Issue 5: A Void at all Costs |
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DATE RELEASED: |
January, 1998 |
NO. OF PAGES: |
6 (46 panels) |
Scud uses his head to save Dank from the Prophet and his headless minions...The last chapter in a four-part Epic! |
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Issue 6: It's a Wonderful Half-Life |
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DATE RELEASED: |
November, 1998 |
NO. OF PAGES: |
9 (83 panels) |
Dank and Scud find themselves back on Earth, only to be caught in the middle of some hideous military experiment gone terribly wrong. |
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